Nintendo E Shop Update (30 August 2015)

We still have a little more of that Capcom E Shop Sale on going. So, it’s a good time to actually get a copy of Phoenix Wright Dual Destinies. Still, Sin and Punishment is now in Digital form!

WiiU E Shop

Sin and Punishment (N64 VC, USD 11.99): This is the first one…
Sin and Punishment : Star Successor (Wii VC, USD 19.99): And this is the Wii sequel that people still play. Both are good titles.

Runbow (USD 14.99, but you can get a 15% off if you downloaded the demo): An action platformer that Nintendo has been consistent in promoting. Now that it’s out, you had better play this because the reviews are loving the game.

3DS E Shop

Atlus is on sale again! Conception II, Shin Megami Tensei Devil Summoner Soul Hackers and Etrian Odyssey IV are the latest choices on sale today.

Also, the Capcom E Shop Sale I told you about earlier.

Go for RUNBOW!

Advertisements

Disney Infinity 3.0: Game Review

When I was younger, I had always wished that my toys came to life. It was a fun imagination and it felt like the coolest thing that could happen when you have the Hulk battling alongside you or Han Solo taking you through a trip in the Millennium Falcon. Fast forward to 2015, not only can I combine those 2 worlds together in Disney Infinity 3.0, I made sure Mickey and his Disney friends were a part of it as well.

Greeted with a very simple “lets throw you into the action” montage of the play sets and expansions coming to Disney Infinity 3.0, the game was kind enough to show you the lightsabre action, the Millennium Falcon chase, the Inside Out platforming, and the Kart racing as it invites you to create your own magical Disney world.

Disney Infinity 3.0 still reigns on top when it comes to building your own Disney world. In 3.0, it’s made simpler with the Toy Box Hub. The Toy Box Hub serves as a basic introduction for all 6 available gameplay modes that you can utilise in the Toy Box. Interested in designing your own Disney house? The Hub awaits you. Feel like understanding more of the Race mechanics? The toy box hub has got your back. The gameplay zones (which includes Farming) are easy to explore and lets you figure out how to outfit your Toy Box World further.

The Toy Box Hub also makes it easier this time for children to create worlds based on gameplay mechanics available rather than just giving them an empty canvas. This time around, unlocking toys for the toy box is faster too thanks to the colored toy dispenser. Though the unlocks are random and you can still do it traditionally by purchasing them, it’s still a nicer short cut if you did not expect to get a huge Hockey Puck in the game. Children can also hop along into the creation a lot easier now, and create simpler levels that can now incorporate specific gameplay modes.

Noteworthy additions to the Toy Box include the Sidekicks mode where you can create a sidekick to travel alongside you in Toy Box Worlds. And to justify the farming aspects that Disney has decided to implement in the game. Sidekicks can equip various equipment and weapons provided they are built with the right stats in mind. Farming gives you food, which then can be fed to sidekicks to level up and do other crazy things. Want them to do farming or take them on your own toy box adventure? It’s all possible. The Toy Box Hub also hosts the El Capitan theatre that now shows the Toy Box TV episodes and Flynn’s Arcade (of Tron) now allows you to jump into another community user’s Toy Box world immediately.

For those new to Disney Infinity, the 3.0 Starter Pack includes the Twilight of the Republic Play Set and Anakin Skywalker and Ahsoka Figurines. The Play Set is based on the first 3 episodes of Star Wars, along with the Clone Wars saga. From my previous hands on, I truly did love the lightsabre action as both Anakin and Ahsoka, but everything else feels as if they could have scratched further. I was told that the game’s main story would take me between 4 to 5 hours. I finished it in 2.5. And while there are side missions that are supposed to keep you engaged with the game further, I see no reason continuing because it’s all a bunch of fetch quests and mini fights. What happened to logic puzzles? Just basic ones would have done it to add a bit more value. Even for Pod Racing, it’s just one level. And the space fights (though I didn’t really favour them), are just done twice in the play set. However, if you’re satisfied enough with the lightsabre action, or just have been frustrated with the previous play sets combat mode, consider giving your well wishes to Ninja Theory with their reworked and slightly challenging combat engine.

Another disappointing part is how the Toy Box Speedway and Toy Box Takeover modes are sold as expansions for the game. While in the Toy Box Hub there are tracks to race on, those are just ideas to inspire you to make your own tracks (like the crazy Gravity Falls track). If you’re looking to play kart racing with your family, the expansions are probably the only way. It would have been nice to just have a level or 2 as an appetiser though.

Conclusion

While the Play Set didn’t last as long as I wanted it to, the main attraction of Disney Infinity will always be the Toy Box itself. And with the latest additions and the further simplified parts of creating your own world, I can only hope that Disney invests a little more time in the Playsets further. This is Disney’s best attempt in getting everyone into the living room to create a wonderful world that everyone, young and old can definitely enjoy.

And besides, I’d pay to see Darth Vader go toe to toe with Captain America. Who wouldn’t?

For Against
Lightsabre action is awesome Short Play Set completion
Toy Box Hub explaining gameplay modes Expensive to collect the figures
The ever populated Toy Box World No extra teaser for Toy Box Speedway and Toy Box Takeover
Toy Dispenser for unlocking Toys for Toy Box
Disney vs. Marvel vs Star Wars. FINALLY!

Score: 8.0/10

Review was done using a retail version of the Disney Infinity 3.0 Twilight of the Republic Starter Pack on the PS4. Check out the video review at: http://youtu.be/FYWpS405s6k

Post Production is a (Fun) bitch

Truth be told, I am loving my camera (Sony RX-100) and my Microphone (Audio Technica ATR2500) that I use for my videos. But taking the video and the audio using those two items is one thing. It’s another to actually post produce them both.

And post production is a bit more tiring than I expected.

While I mainly nailed down the video issue (I need to do something about lighting though), the audio is the biggest problem now. I lack the skills to use Audacity but currently trying out things such as increasing gain (but then there’s background noise. Urgh) and Normalizing the audio (which is ok, but I need to speak as consistently and as loud as possible without trying to sound quiet).

Despite the struggle, I actually am loving this shit. No serious. I really am. It’s fun to actually take some time to do something that you never thought you would do (I am a Banking graduate who worked at Bursa Malaysia and left because REASONS!). And the payoff is pretty interesting so far (plus I have Disney Infinity 3.0 coming as a review piece). It’s a slow start, but in doing everything by myself, I actually feel pretty nice about this.

Stay tuned for the video review that will come on 30th August 2015 during the official launch date!

Animal Crossing: Happy Home Designer updates!

Ok, so I got word on latest updates for Happy Home Designer in the US side. I’ll also provide comments on how Malaysia is affected.

  • There’s a bundled version of the game with the NFC Reader and 1 Amiibo card. The US price is USD 49.99 (Malaysia is not getting this bundle).
  • All phyisal copies come with 1 AMIIBO CARD (Satu saja).
  • 100 Amiibo cards will go on sale during the launch on 25 September 2015 (No word on official local launch though. I am asking now)
  • There will be packs of 6 Amiibo cards sold for USD 5.99 (Memang sakit lah nanti harga nanti. haha)

Will update this post with official announcements when available. (And if not, then, tak boleh kata apa~)

Capcom E Shop Sale!

GOOD NEWS EVERYONE! Capcom wants to do another sale for you, and it involved MH4U. Seriously. No kidding. It’s cheap! (Provided you don’t mind buying a USD 35 cash code of course…)

WiiU E Shop

  • Duck Tales Remastered = USD 5.99
  • Resident Evil Revelations = USD 13.59
  • Monster Hunter 3 Ultimate = USD 13.59
  • Dungeons and Dragons: Chronicles of Mystara = USD 4.99

3DS E Shop

  • Monster Hunter 4 Ultimate = USD 29.99
  • Monster Hunter 3 Ultimate = USD 13.59
  • Phoenix Wright: Ace Attorney Trilogy = USD 22.49
  • Phoenix Wright: Ace Attorney Dual Destinies = USD 16.79
  • Resident Evil Revelations = USD 7.99 (I’d buy this over WiiU version)
  • Resident Evil Mercenaries = USD 6.79
  • Super Street Fighter IV 3D Edition = USD 6.79

Sale will last until 11.59pm 31st August 2015 Malaysian Time! Thanks to Nintendo for letting us know!

Nintendo E Shop Downloads: 23rd August 2015 Update

ADVANCE WARS RETURNS!!!! That’s probably the best highlight I can think of so far actually. Are you game for the best tactical SRPG ever made?

WiiU

The Bridge (USD 9.99): It’s a puzzle that was released in 2013, and still holds strong. Now available for the WiiU, it’s still a worthy look if you enjoy 2D type of Puzzles.

Crab Cakes Rescue (USD 7.99): It’s a game where you save Crab Cakes. What, you think I wasn’t going to feature a ridiculous title? THIS IS GENIUS.

WiiU VC

Advance Wars 2: Black Hole Rising (GBA, USD 7.99): ADVANCE WARS 2!!!!!!! SERIOUSLY PLAY IT!

3DS

Little Battlers Experience (USD39.99): Or get the physical one for RM 155. Your call. It’s still fun and engaging.

Hatsune Miku: Project Mirai DX (Demo): Can’t decide? Go checkout the demo!

3DS Sales

Shin Megami Tensei Devil Survivor Overclocked is at USD 20 at the moment. But until this coming 24th.

Senran Kagura Burst is at USD 20 as well. And will be until Senran Kagura 2: Deep Crimson comes out. (That’s 15th September 2015)

Seriously, just buy Advance Wars 2 already.

The Disney Infinity 3.0 Product Briefing and Hands On

Earlier this week I was invited by Disney Singapore to attend the briefing of the Disney Infinity 3.0 game that would be released on 30th August 2015. Aside from getting my retailer’s kit (pictured below) I also got the chance to experience some of the game.


Notebook, poster, preorder card (Singapore only), Mulan (YAY!), and C3P0 Key chain if you can see it. hehe.

The briefing was presented by the producer of the game, James Moffit, who flew all the way to Malaysia (and is now in Phillipines as part of his next tour) in explaining the key elements of 3.0. This time around, the starter pack will include the Twilight of the Republic Playset which is based on the latest Disney property, Star Wars. The Playset will be included in all 3.0 starter packs which includes the software, the Disney Infinity 3.0 Platform, Anakin Skywalker and Ashoka figurines, a web code card and the Twilight of the Republic figurine that powers up the game.

Disney Infinity 3.0 may just be Disney’s best push into the interactive toys to life genre with all the best of Disney properties in 1 playground. Ever wanted to see Iron Man take on Han Solo? Here’s your chance. Or Mickey and Captain America joining forces with Luke Skywalker taking on Darth Vader and Loki? (Trust me, you don’t want to say NOOOOOOO to that) Disney Infinity 3.0 is not only capable of making your wildest dreams possible, it’s also a pretty sturdy game from what limited time I had.

Hands on Time.

3.0 will have 5 play sets at the end of it’s cycle. After launch, there will be Twilight of the Republic which focuses on the Clone Wars and the original episodes 1 to 3 of Star Wars. A month later, we will be getting the Rise Against the Empire Play Set, which focuses on Episodes 4 to 6 and Disney’s Inside Out. While I didn’t have the chance to play Inside Out, the preview videos are making it similar to a platforming based adventure that looks very faithful to the movies. Later in 2016 they will introduce The Force Awakens Playset and Marvel’s Battlegrounds (which allows you to pit the Hulkbuster against Ultron. YAY!)

But as for Twilight of the Republic, I am really liking it so far.

My play test began after someone beat General Grievous for me. And immediately, I was transported to space for a space battle. As for you Star Wars fans, everything happens in pure Star Wars fashion. The camera pans, the background story roll that happens at the beginning, it’s all there. So, don’t worry, it feels as authentic as a Star Wars journey should feel.

The space combat however is a bit of a mixed bag for me. The controls are fine, but I’m not so positive in the camera movement of the game when the right analog stick is used for turning the ship around, barrel rolls and what not. Descending felt very weird when you’re moving forward and not diving instead. Although, to be fair, the controls on the game were slightly limited.

After finishing the easy missions in Space, I was then required to land at a nearby planet called Coruscant. After taking a mission from Mace Windu, this is where the actual fun begins. LIGHTSABER TIME YO!

In the whole game, there were 8 studios involved in developing the game. Why 8? Don’t ask. But Ninja Theory (infamously credited for DmC: Devil May Cry) was in charge of combat. And boy the lightsaber combat is fun. Gone are the repetitive button mash that was necessary in 1.0 and 2.0 (and Lego games too. Cough) and replaced with a slightly smarter and still feels badass way in being a Jedi. Sure, children can still mash the Triangle button in hopes of injuring baddies, but veteran players will now be able to evade, dash, air juggle and perform finishers while looking badass. Heck, the pause mechanic from DmC is also implemented here as well. While I do think the Arkham series have set the bar for ground combat, Ninja Theory’s attempt so far has been pretty good and definitely feels rewarding to be a Jedi.

For the playset alone, I was told that it will take 5 hours to finish the main storyline (my review may say otherwise later). Completionists (and rich people who can afford the Infinity figurines) may be spending close to 15 hours just to get the whole meat’s worth of the Playset. While my hands on is still too early to give a decisive judgment, I like what I see in terms of gameplay, platforming segments and downright Star Wars goodness.

Mickey Kart 3.0

A new addition to me was the Kart racing mechanics in 3.0 called Toybox Speedway. Wanting to emulate the success of Mario Kart 8 on the WiiU, the experiment is pretty much ok to me. While MK8 is probably the most balanced of all kart racers, 3.0’s version is not so balanced as I hoped it would. Apparently, if you’re number 1, there’s no blue shell that can be triggered to take the leader down. So, if you’re fast, you’re definitely fast. Power ups, boosts, weapons are present. And ridiculously, you can also choose… a spinning tea cup as your kart. I KID YOU NOT. Apparently SOMEONE thought it was a good idea to have Alice in Wonderlands crazy cups as a kart. It floats without wheels! What’s next? A Delorean? That wasn’t a rant though, I would probably suggest the big ass Black Pearl from Pirates of the Caribbean next. Complete with Jack Sparrow in it. But in all fairness, boosting by drifting is a good idea, and the kart racing serves as good fun for the whole family.

Toy Box of Wonders and Disney’s Diablo?

Just when you thought the Toy Box mode could not get any better, it has been improved further as 6 sets of small subsections that kids can learn how to utilise their game designing skills. And for the first time ever, Farming is included! So those who love to play Harvest Moon and Story of Seasons should give this a good shot. While I could not play this part further, expect me to find some good time with it during my review later.

Another announced mode is a topdown inspired-by-Diablo dungeon crawler called Toybox Takeover. Syndrome from the Incredibles has taken Merlin’s magic wand and is taking over the whole of Toy Box world. So, you’re job, GET TO HIM! Just like how Diablo feels, you can use any Disney character to and go through levels, gaining levels and loot and when it’s all done and dusted, you get to fight a big boss for it. This will have to wait when I give my final verdict.

Final Thoughts (For now)

Disney Infinity 1.0 was the start of what felt would have been possible. And then slowly, our dreams got bigger and bigger. 3.0 aims to deliver your dreams that only you thought is possible. While Skylanders has remained consistent with it’s offerings, Disney Infinity 3.0 may just be successful in showing everyone what is so fun about the Toys to Life genre. 30th August 2015 feels so far now.